Typing Game using pygame

typing game

Display the Typing Game board

The first step is to learn the basics of pygame.

import pygame as pg
import sys

pg.init()
BOARD = pg.display.set_mode((400, 300))
pg.display.set_caption('Learn Japanese Game')
while True:
    for event in pg.event.get():
        if event.type == pg.QUIT:
            pg.quit()
            sys.exit()
    pg.display.update()

When the above code is executed, the board will appear as shown below and to the right.

  • Set the display size in BOARD.
  • Display board title with set_caption.
  • In a while loop, the following three steps are repeated.

1.      Handles events.

2.      Updates the game state.

3.      Draws the game state to the screen.

  • pg.quit() stops the pygame library and must be written before sys.exit().
  •  pygame.display.set_mode() returns the board to the initial screen.

Pixel coordinates and drawing

出典:http://inventwithpython.com/pygame/chapter2.html

Get color code with RGB Color Picker 

Color the board and draw a rectangle.

Specify location and size with pg.draw.rect(board, color, top-left x, top-left y, width, height).

Typing Game Setup Start

Summarize the features required for the game

  • game screen
  • Game start, game reset
  • Area to display the subject and the text you entered.
  • Typing speed measurement
  • Percentage of typing correct
  • Result display (elapsed time, percentage of correct answers, words per minute)

New words and references learned this time

pygame = A game library for creating 2D games in Python.

reference:【Pygame入門】ゲームプログラミング【Python】 

reference2:pygame公式サイト

reference3:Making Games with Python & Pygame

dpi = Mouse Sensitivity。

reference:マウスのDPIを調整して使い勝手を向上!

enumerate = Using the enumerate function, an element’s index and element can be retrieved at the same time

pygame.mouse = Various settings can be configured for mouse operation.

pygame.mouse.get_pos()get the mouse cursor positionget_pos() -> (x, y)

Returns the x and y position of the mouse cursor.

pygame documentation

clock.tick() = This instruction is executed every frame. The number of milliseconds since the last execution of this instruction is calculated and returned as the return value.

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